

Which all sounds like a reasonable reason to remove the code. It’s a difficult problem to solve since the original game’s logic wasn’t designed with multiple controller devices in mind.

In other words, if you plugged in two Xbox controllers, RE5 has no way of figuring out which gamepad controls which character - or what happens if one player uses a KB+M versus a gamepad. The crux of the issue is that the PC code base has no concept of multiple controllers. The aforementioned split-screen code is an orphaned code base from the PS3/Xbox 360 SKU which simply does not work on a PC. To clarify though, the split screen code that was ripped out from the PC build is from the console version.Īs some of you may know, MT Framework is our multiplatform development tool/engine that is utilized across several platforms. Here’s what Capcom has to say about the split-screen removal. It seems like Capcom hates the idea of two PC gamers sitting in a room together, as they did much the same thing with Resident Evil Revelations 2, before a storm-in-a-teacup consumer made them change their minds. In the newly updated version though, that code has been forcibly yanked out. Resident Evil 5 on PC has never officially supported the local co-op mode that console gamers enjoyed, but the code was always there, enabled later by modders. It’s not the only thing that’s been ripped out though. Games for Windows has been ripped, replaced with Steam as its primary DRM. It’s now been updated and re-released, adding the extra content available to console players in Resident Evil 5: Gold. Back when Resident Evil 5 was originally released for PC, it was a blasted Games for Windows game.
